
HoloEvents is presented as four events based on a sample of the current commercial landscape of Holographic Technology and Mixed Reality. It will be led by renowned companies in this sector such as ...
HoloEvents

Collaborating Artist, Creation Tool Designer and Official Content Creator of augmented reality (AR) / mixed reality (MR) interactive experiences for Kluest Platform-Metaverse. Experiences created ...
AR/MR Experiences

Delta City is a Gamification and Transmedia Storytelling Project for scientific promotion and for encouraging scientific careers in adolescents.
The current growth in gamification-based ...
DELTA CITY [Science/ Gamification / Transmedia Storytelling]

"Frame to Paint" is a project of Painting & Digital Art that aims to create paintings with glitch aesthetic extracted from digital art works of Iona Pergo. She selects some frames and ...
Frame to Paint – Virtual Gallery

Artistic creation for Interactive & Media Facade of "Play Show" for Verve Cultural and FIESP/ Sesi-Sp Art Gallery. These visuals on the digital façade of Sesi-Sp were used to interact with the ...
Interactive & Media Facade

Designer and Project Manager for AARLens, which is an R+D+i project that develops applications for mobile devices aimed at users with Autism Spectrum Disorder (ASD) and their tutors (educators and ...
AARLens [New Tech & ASD Project]

Artist invited for a "Black Holes" artist Residence (April-May of 2015) in Negra Center (center of research and contemporary artistic). The artwork based on digital translations of the natural ...
Art & Nature – Artist in “Black Hole” Show / Residency

Dollquimia is a new media and performing art project which uses the playful imaginary to create experimental and 8-bit music, game riot aesthetics and glitch art and creative programming in real ...
Play Show – Dollsquimia Project

She created her own interactive software that use to the sound and visual experimentation live. She explores a critical view of architecture and society that constructs (and deconstructs). Rigid ...
Obedient & Resistant Architecture [Performance]

Vital tranzfer is the video art generated during the "Sound Matter Murcia" call/residency promoted by the Puertas de Castilla Cultural Center (Murcia) on the occasion of the inauguration of the ...
Vital Tranzfer [Art + Science + Landscape]

Disobedience Game Art is a graphic adventure that addresses the issue of evictions as a devastating effect of the crisis.
Keygen: Artivism, Crisis, Videogame, Databases and Graphic ...
Desobedience Game Art

Live Interactive Performance that is part of a series that explore the construction of sounds and rhythmic patterns from electromechanical devices that are activated and deactivated using data ...
Cultural Rhythmic Patterns – NC/NO #1

Cultural and Social Event to play with interface for urban reinventation. During these workshops Jordi Claramonte (Tabacalera CSA) & Iona Pergo rethought the “ways of ding culture” and the ...
Playful Social Interfaces Workshops [Cultural Event]

Desk of cards for cultural self-management and urban reinvention. Type of Cards: Ground (Estrategy), Actions, Needs, Cultural Centers, Cultural Agents, Places & Chores. Center: New ...
Playful Social Interfaces Design

Wires, circuits, noising, Zombie Media… are part of a Laboratory of Sound – visual experimentation of open electronic circuits and Circuitbended ...
TOISE-LAB

Artist selected to be part of the"Sound Matter Murcia" Call / Residency promoted by the Puertas de Castilla Cultural Center (Murcia) on the occasion of the inauguration of the Sound Archive of ...